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Nicco3D

About me

I am a 3D artist, video game modder, and engineer based in Eindhoven, Netherlands, with 4 years of experience creating models for video games and visualizations.

I offer services including but not limited to: 3D reconstruction & modeling from images, photogrammetry, rendering/visualization, hard surface modeling, and texturing.

Through diverse projects, I've developed the ability to tailor models to specific client and application requirements.

I am most comfortable working with Blender 3D, Adobe Substance Painter, Unity 3D, Image Modeler, and 3DF Zephyr but am open to learning new tools depending on what's required.

Can communicate in English, French, Polish, and Italian.